author, blogger, gamer
Brandon grew up in New Jersey and has always had a passion for writing, but it initially came out as drawing. From drawing up to a 70 issue comic series in high school to creating some role-playing games on software called RPG Maker, to writing a five-novel series in college.
He then self-published “The Diamond League” in 2016, and it was a personal success. It was his dream to have a published book for people to read, and making that dream a reality was amazing. After publishing “The Black Death” in 2018, he continues to work on the final book of the Diamond League trilogy and various other writing projects including a video game review blog known as Black Hat review.
SquareLogic is very much like a Sudoku Lite game. You are given a 5×5 grid puzzle and the numbers 1 through 4. The same numbers cannot be on the same row or column and you have to fill the entire box to solve the puzzle. The boxes are color coded and each one has
It starts off simple with some addition and subtraction, but as you progress the grids get bigger and new rules are added to give you a little bit more challenge. You’ll get more numbers like going from 1-5 or even 1-6. They will hide the colors of the boxes so you have to try to find out what the rules are for the connected boxes. It’s very simple, but the slow progressing challenge makes it so fun!
On top of this, there are literally thousands of puzzles to solve. The main campaign will start you with a couple to complete a level, but then you can go back to that same level and play some more with the same difficulty if you find yourself enjoying a certain rule set. I enjoy playing this game in small spurts. It’s the perfect game to open for 5-10 minutes to exercise your brain with a few puzzles and then come back to it later. Or if you’re on a roll, play it for an hour and get to the harder puzzles.
I can’t recommend this game enough for those looking for a relaxing puzzle game that also flexes your math muscles. Do yourself and your brain a favor and play this game today! Thanks for reading!
I heard about this game a long time ago from a podcast I follow. However, I never got a chance to really get into it. I’m glad I was able to sit down and give it the time it deserves because this game is wonderful.
You play as a girl riding a wolf and you are simply trying to build the world and banish the corruption that is plaguing the land. How do you do this?
You TYPE! That’s right, this game is literally all about typing. As you explore and run into debris, enemies, and interactive objects, the only way to do anything is to type the words that appear above them. The game has a great difficulty curve. In the beginning, they start you with 3 letter words, but as the game progresses, enemies with bigger words will start appearing. The more you play, the more your typing gets better. The challenge of this game never felt unfair and I found myself looking forward to playing this game because I felt myself getting better as I played.
Exploring the world and seeing how things come together was a wonderful experience as well. Do not let the typing challenge scare you. I type with two fingers very quickly and I was able to finish the game. I have read other player reviews with people who type
I highly recommend this game for its charm, challenge, and just the awesome feeling of improving your typing skills with a great video game!
TL:DR: A great game where typing is the way you combat enemies and save the world. Great fun whether you’re a pro or type with two fingers like me!
Brothers is a single player co-op adventure game. Yes, that sounds very strange but that’s literally what it is. You play as two brothers simultaneously at the same time. Each thumbstick controls a brother and each trigger allows them to do an action. In the beginning, the controls feel very jarring and weird, but after a while, it makes so much sense and feels very satisfying!
The story plays out that their father has fallen ill from
This was a wonderfully short game. It was graphically beautiful, I finished it in about 3 hours. and it was a fantastic story. ESPECIALLY, the last few scenes. They drove me to tears it was so beautiful. I know it may sound like I’m hyping it up, but as a player who loves a good story, this game told a fantastic story even though none of the characters speak (just like Last Day of June). I highly recommend trying it out for yourself if you are looking for a great story and very interesting gameplay.
Last Day of June is a beautiful and short game that tells the story of a couple in a small town. The game is a Third Person adventure game but feels more like a point and click since there’s not really any platforming in it. The art style and music is BEAUTIFUL. Lots of soft vibrant colors that make you feel peaceful when you’re walking around town. And the music fits around the characters you play as.
Oh right the characters! So the only story element you need to know is that the story revolves around a couple, Paul and June. There was a terrible car accident and you play as Paul dealing with the grief of losing his wife. Throughout the game you will see their memories of their lives together up to the present and most importantly, you will get to play as the characters who were around the town during the day of the crash so you can save June.
The game was a perfect length of about 3 hours, however, I have only one gripe with it. As you play as the different characters, you are trying to cause different scenarios to happen and stop the car crash. This makes long and drawn out cutscenes play that you have to watch multiple times and you CAN’T SKIP THEM. I understand there’s a lesson in frustration, I really do. But there was one part where I couldn’t get a collectible because I had to switch characters and in order to do that you have to go through a lot of cut scenes in order for it to happen and it added a lot of unnecessary wait time.
Despite that one gripe, I still loved this game and loved the message it was trying to get across to the player. Watching lots of people play it on Youtube I can see the ending made everyone cry like myself and that’s how I know the writers and developers did a fantastic job on this game. If you’re looking for a good short story with a powerful and sad message, then I highly recommend you play this game….cherish your loved ones.
Are you looking for a relaxing game to get you through the busy holiday season? I recommend Seasons After Fall!
This was a short indie side-scrolling platformer. The graphics have a beautiful
The story is kinda hard to explain. You play as a spirit who’s trying to help another forest spirit known as the Seed. For some
Since the forest is vacant, there are no enemies or obstacles that really get in your way. Instead, to reach different parts of the stage you have to change the seasons. For example, if you need to climb up a cliff but you see a mushroom cap, you turn it to the autumn season so the mushroom can turn into a platform. Winter freezes the lakes so you can walk across them and so much more.
I found the game to be very charming and perfect for people who are new to video games to play since there are no enemies to fight or get in your way. It’s all about knowing what seasons to use to get around the stages. There was only one part of the game where I found it hard to solve and annoying (the firefly puzzles on the second half of the game UGH). But that part of the game aside,
I once again recommend this game to newcomers and just casual gamers looking for a relaxing platformer to play. See you next review!
So I just finished Hob, from the same studio who brought you the Torchlight series. Here is my in-depth personal review!
I’ve had this game on my wishlist for a long time. Ever since I saw pictures and videos I knew I was going to love it. The art style, gameplay, etc. just sorta called to me. Hob is a game that plays like Zelda but in an isometric view.
The first thing I noticed is how beautiful the art design is. The world has a great blend of machinery and nature together. The story pulled me in too, mainly because it’s entirely up to YOU, the player, to figure it out. Whenever there is any dialogue, you can’t understand it. Why? Because they’re robots silly. However, if you look at the gestures and inflections, you can piece together what the story is trying to convey.
Another thing I loved about Hob is the world-building; it has two meanings in this game (hardy har har). As you progress, not only do you learn more about the world that you’re playing in, but also as you progress, the world starts changing mechanically. New pieces of the map begin to appear and once you do certain objectives, the entire area you’ve previously explored changes and allows you can reach new areas. This is nice because the progression feels more meaningful. You feel like you really make a difference aside from making your character stronger and getting new moves in order to go from point A to point B.
Exploration is so fun in this game as well, and often times you will find great goodies for having a keen eye on a cracked wall or a long jump. However, since the game is in an isometric view, the camera does tend to mess you up sometimes, especially on trickier platforming moments. Isometric computer graphics are graphics employed in video games and pixel art where the viewpoint is angled to reveal facets of the environment that would not be visible from a top-down perspective or
Luckily there are some good checkpoints scattered about the game so it doesn’t hinder you too much, but just know that going in.
Lastly, the music is very calming and atmospheric. The game has nice spots where you can just sit still and really take in the world that you are playing in. I super enjoyed this game and am happy I played it. I finished it in about 11 hours, but you can finish it in 8 if you’re really good at video games. A perfect length for this adventure and I didn’t even gather all the collectibles. So if you’re looking for a Zelda-like game but with robots, I say pick this game up. You will be pleasantly surprised!
TLDR: A fantastic Zelda-like adventure game, but with robots! Beware though, the game is in an isometric view so some platforming may get frustrating at times.