October 2018

So I just finished Hob, from the same studio who brought you the Torchlight series. Here is my in-depth personal review!

I’ve had this game on my wishlist for a long time. Ever since I saw pictures and videos I knew I was going to love it. The art style, gameplay, etc. just sorta called to me. Hob is a game that plays like Zelda but in an isometric view.

The first thing I noticed is how beautiful the art design is. The world has a great blend of machinery and nature together. The story pulled me in too, mainly because it’s entirely up to YOU, the player, to figure it out. Whenever there is any dialogue, you can’t understand it. Why? Because they’re robots silly. However, if you look at the gestures and inflections, you can piece together what the story is trying to convey.

Another thing I loved about Hob is the world-building; it has two meanings in this game (hardy har har). As you progress, not only do you learn more about the world that you’re playing in, but also as you progress, the world starts changing mechanically. New pieces of the map begin to appear and once you do certain objectives, the entire area you’ve previously explored changes and allows you can reach new areas. This is nice because the progression feels more meaningful. You feel like you really make a difference aside from making your character stronger and getting new moves in order to go from point A to point B.

Exploration is so fun in this game as well, and often times you will find great goodies for having a keen eye on a cracked wall or a long jump. However, since the game is in an isometric view, the camera does tend to mess you up sometimes, especially on trickier platforming moments. Isometric computer graphics are graphics employed in video games and pixel art where the viewpoint is angled to reveal facets of the environment that would not be visible from a top-down perspective or sideview, thereby producing a three-dimensional effect. (https://en.wikipedia.org/wiki/Isometric_computer_graphics)

Luckily there are some good checkpoints scattered about the game so it doesn’t hinder you too much, but just know that going in.

Lastly, the music is very calming and atmospheric. The game has nice spots where you can just sit still and really take in the world that you are playing in. I super enjoyed this game and am happy I played it. I finished it in about 11 hours, but you can finish it in 8 if you’re really good at video games. A perfect length for this adventure and I didn’t even gather all the collectibles. So if you’re looking for a Zelda-like game but with robots, I say pick this game up. You will be pleasantly surprised!

TLDR: A fantastic Zelda-like adventure game, but with robots! Beware though, the game is in an isometric view so some platforming may get frustrating at times.